BUNDLE - Procedural Modeling - 4 chapters

$9.99+
$9.99+
Hugo Beyer
3 ratings

Here is the bundle of the 4th chapters for the Procedural Modeling for beginners. This is a tutorial that will help you understand some foundation of houdini modeling, more focused on game development. On this tutorial you will learn:

- Understanding Houdini viewport and interface

- Managing nodes, layout and naming

- Understanding points, vertices, primitives and their respective groups

- Using boolean for modeling.

- Creating a room with procedural uv's and curves

- Transforming geometry around nodes.

- Merging objects from different networks, instancing and copying.

- Adding windows and door to the environment.

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BUNDLE - Procedural Modeling - 4 chapters

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